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Herblore Guide

Intro

Herblore is a members only skill. To start the Herblore skill you need to have completed the short Druidic Ritual Quest which starts in the Druids' circle above Taverly. This skill is dedicated to making different types of Potions (also known as Pots) for different uses throughout the game. Herblore involves mixing a herb and a secondary ingredient into a vial of water to make a potion. Certain potions have certain effects when drunk.

Herblore Anime

The higher your Herblore level the better potions you can make. Keep reading for details of how to make all the potions and what their effects are. A useful tip to note is that you can purchase 'Greenman's Ale' from the Yanille Inn to temporarily increase your herblore level by one.

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Vials

First off you need a vial to make your potion in. A vial is just like a bottle. You can get them by either crafting them (see the Crafting Guide), or you can buy them from other players or from the Herblore shop in Taverly. The General Stores in Ardougne, Entrana and Shilo also stock a good amount of vials. Then you will need to fill the vial with water by 'using' it with a fountain or sink. Look for a water source (the icon for this on maps is a water drop) close to a bank as this will offer the best speed.

Empty Vial
Empty Vial
Water filled vial
Water filled Vial
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Herbs

The first ingredient of a potion is the herb. Herbs are obtained as drops by killing monsters. Some monsters drop better than others. Search our Bestiary for 'herb' for more information on those monsters and their locations.

When you get a herb as a drop it will be called an 'unidentified herb'. You must first identify it by clicking on it while it is in your inventory. Certain herbs need certain levels to identify before you can 'use' them with a potion to make a half-complete potion. The table shows the levels needed to identify all the herbs:

Identifying Herbs
Pic Herb name Level to identify Exp gained
Guam Guam Leaf 3 2.5
Marrentil Marrentill 5 3.75
Tarromin Tarromin 11 5
Harralander Harralander 20 6
Ranarr Ranarr Weed 25 8
Irit Irit Leaf 40 9
Avantoe Avantoe 48 10
Kwuarm Kwuarm 54 11.25
Cadantine Cadantine 65 12.5
Lanradyme Lantadyme 67 13
Dwarf Dwarf Weed 70 13.75
Torstol Torstol 75 15
Toadflax Toadflax You can only obtain these herbs from the Agility Arena in Brimhaven by swapping them for earned Agility tickets.
Snapdragon Snapdragon

Torstol can only be obtained by unlocking the Sinister chest in the Agility Dungeon. To do this you will need the Sinister Key which is a semi-rare drop from Salarin the Twisted. He is a monster right at the end of the Agility Dungeon who can only be killed by Strike spells which hit unusually hard against him. You will need 67 agility to access the area he is located in, or you can buy the key. The chest is in a part of the dungeon that requires 49 agility to access. In the chest, you will find the following herbs 9 herbs: 2 harranders, 3 ranarr weeds, 1 irit leaf, 1 advantoe, 1 kwuarm, and 1 torstol.

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Secondary Ingredients

The second item you add to your half-complete potion is the secondary ingredient. When some ingredients are preceeded with the prefix 'Ground', this means the must be ground with a Pestle & Mortar which can be brought at the Herblore shop in Taverly. Where to obtain them and their details are all explained in the table:

Pestle and Mortar
Secondary Ingredients
Pic Ingredient name Where to find
Newt Eye Eye of Newt Herblore shop in Taverly or in the Magic Emporium in Port Sarim.
Unicorn Horn Ground Unicorn Horn Kill unicorns and crush their horns. Good spot is in the East of level 22 wilderness.
Limpwurt Root Limpwurt Root Drop from Giants and Hobgoblins.
Red Spiders Egss Red Spider's Egg Red Spider Nests; at Karamja dungeon, Edgeville dungeon, Varrock Sewers and also by the road to elven lands (a bit North after gates).
White Berries White Berries At the Red Dragon Isle around level 40 wilderness. Also dropped by the men and women of Canifis (in both normal and wolf form).
Snape Grass Snape Grass At Hobgoblins west of the Crafting Guild.
Blue Dragon Scale Ground Blue Dragon Scale In the middle of the Blue Dragons chamber in the Members dungeon.
Wine of Zamorak Wine of Zamorak At the Chaos Temple above Goblin village. Use the Telekinetic Grab spell because the evil monks will not let you pick it up.
Janger Berries Jangerberries On the Ogre Island just east of Yanille. You will need a rope to swing across (lvl 30 agility) unless you use the Telekinetic Grab spell.
Toads Legs Toads legs Right at the north end of the Gnomes' stronghold there are spawns of Toads and King Worms. Pick up a toad and remove it's legs to get this ingredient.
Chocolate Dust Chocolate Dust Grind chocolate in a pestle and mortar. You can get chocolate from food stores (Port Sarim, Yanille, Grand Tree), Chef's guild or the Lost City.
Mort Myre Fungi Mort Myre Fungi You will need to have completed the Nature Spirit quest to get this ingredient from the Mort Myre. You will need to have the Silver Sickle you obtained from that quest.
Potato Cactus Potato Cactus These spawn in the Kalphite Dungeon in the desert. Be careful!
Ash Ash Make a fire and leave it to die out. You will get some ashes.
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Potions

Once you have your secondary ingredient - use it with your half-complete potion to complete the potion, now its ready for use. All potions come with 3 doses except the Weapon Poison which comes with only 1.
Free players can make a 4 dose regular strength potion by paying the Apothecary in Varrock 5gp to mix a Limpwurt root and a Red spider's egg. This is the only potion free players can make or use. The table below shows the levels needed to make each potion, what is needed to make it and it's effects.

  • A useful tip is that when you have some potions with less than the four doses that a vial can hold, you can top it up from other potions. So you can take a dose from here and put it into there and so forth. This will help in emptying low dose potions to get vials back to re-use.
Table of Potions
Level needed Potion Herb required Secondary Ingredient Exp gained Effect
3 Attack
Attack Potion

Guam Leaf

Eye of Newt
25 +12.5% Attack
5 Anti-Poison
Anti-Poison Potion

Marrentill

Ground Unicorn Horn
37.5 Removes poison
12 Strength
Strength Potion

Tarromin

Limpwurt Root
50 +12.5% Strength
15 Serum207
Serum 207

Tarromin
Ash
Ash
50 Allow the people of Mortton talk to you. (Only if begun Shades of mortton quest.)
22 Stat Restore
Stats Restore Potion

Harralander

Red Spider's Egg
62.5 Restores all stats to maximum level except hits & prayer.
26 Energy
Energy Potion

Harralander

Chocolate Dust
67.5 Restores 10% Energy.
30 Defence
Defence Potion

Ranarr Weed

White Berries
75 +12.5% Defence
34 Agility
Agility Potion

Toadflax

Toads legs
80 +3 Agility
38 Restore Prayer
Restore Prayer Potion

Ranarr Weed

Snape Grass
87.5 +33% of your overall prayer level per dose
45 Super Attack
Super Attack Potion

Irit Leaf

Eye of Newt
100 +20% Attack
48 Super Anti-Poison
Super Anti Poison Potion

Irit Leaf

Ground Unicorn Horn
107.5 Removes, and gives temporary immunity against, poison.
50 Fishing
Fishing Potion

Avantoe

Snape Grass
112.5 +3 fishing
52 Super Energy
Super Energy Potion

Avantoe

Mort Myre Fungi
117.5 Restores 20% Energy.
55 Super Strength
Super Strength Potion

Kwuarm

Limpwurt Root
125 +20% Strength
60 Weapon Poison
Weapon Poison Potion

Kwuarm

Ground Blue Dragon Scale
137.5 Poisons all ranged ammo & daggers and spears.
63 Super Stat Restore
Super Stat Restore

Snapdragon

Red Spider's Egg
143 Restores all stats to maximum level as well as some prayer.
66 Super Defence
Super Defence Potion

Cadantine

White Berries
150 +20% Defence
69 Anti-Fire Breth Potion
Anti-Fire Breath Potion

Lantadyme

Ground Blue Dragon Scale
157.5 Full protection from Dragons' fire breath with anti-dragon shield.
72 Ranging Potion
Ranging Potion

Dwarf Weed

Wine of Zamorak
162.5 +15% ranged
76 Magic Potion
Magic Potion

Lantadyme

Potato Cactus
175 +4 Magic
78 Zamorak Potion
Zamorak Potion

Torstol

Jangerberries
175 -10% Hits
-10% Defence
+15% Strength
+20% Attack

Note: The percentage increases in your combat stats by their aprropriate potion is only temporary and the percentage figures are only approximations.

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Herb droppers

Some herblorists prefer to purchase their herbs from other people, while others prefer to battle monsters that drop them. This section of the guide mentions some of the better monsters to fight for herbs. Additionally, you can search our bestiary for a full list of monsters that drop herbs. But the list below explains the best options.

  • Al-Kharid men/warriors (lvl 10 & 19)
    Best for lower level players starting out on herblore. Either man or al kahrid warriors, they both drop a lot of herbs, are easy to kill, are close to bank - and kebabs can be bought to restore lost hp.
  • Skeletons (lvls 18-45)
    Each type of skeleton drops approximately the same amount of herbs. Varrock sewer or Edgeville dungeon are both good and fairly close to a bank. Other locations can be found by searching our bestiary.
  • Thugs (lvl 10)
    Low combat level and drop lots of herbs along with lots of runes and level 1 clues. Can be found in Edgeville Dungeon or just North East of Edgeville in the wilderness.
  • Chaos Druids (lvl 13)
    Found in the Members dungeon, Agility Dungeon in Yanille, Blood Rune Tower in Ardougne as well as Edgeville dungeon. Easy and fun to battle and drop vials as well.
  • Chaos Druid Warriors
    Located in the Agility Dungeon in Yanille, these drop a lot of herbs as well as secondary ingredients which is very useful.
  • Slayer monsters
    Cave crawlers in the Slayer dungeon are wonderful. Quick and easy to kill and they drop a mix of waterfilled vials, herbs and secondary ingredients. Far from a bank though. Banshees are also good, but check out our Slayer guide for more info on these monsters.
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Poison

You can get poisoned from poisonous monsters or from other people with poisoned weapons; so drinking the anti-poison potion or the super anti-poison potion is where these come useful. You are also cured of poison after a while as it wears off, or instantly when you die and respawn in Lumbridge.

Using the weapon poison potion - you can poison 5 arrows or throwing knives knives or throwing axes or javelins or darts or other weapons. You can also poison 1 spear or dagger which will stay poisoned thereafter. Poisoned weapons will have green tips and have a (p) after their name. You only get 1 dose with the Weapon Poison instead of the usual 3.

Poisoned Dagger
Dragon Dagger (p)

You can also clean the poison off your weapon/s should you wish to do so. Use some Karamja Rum on a peice of Silk to make some cleaning cloth. Then you can use this to clean your poison off.

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Trading

Herblorists make their living be selling their valuable 'Pots' to hungry blood thirsty PKers or duellers. These fighters will drink potions which increase their combat stats and use thier effects to get the upperhand against their opponent so they are always on the look out for buying pots. They usually buy Super attack, Super strength and Super defence potions which is often shortened to a 'Super Set'. Rangers will also purchase ranged pots. Dragon and Demon slayers will buy prayer and anti-firebreath pots off you so they can keep on paralyzing (from melee) the Dragon or Demon while they slay it.

Money can be made by selling to Herblorists. If they have the cash, they will be willing to pay for vials, water filled vials, unidentified and identified herbs. Secondary ingredients are also purchased. This is all done in their effort to save time doing these tedious tasks themselves and getting xp faster.

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